Enigma
Preview image for Enigma
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Author's Comments
There shouldn't be any problems with it. Then again, I'm only human, and I've missed tiles before.
Anyways, hello all!
I'm back. I bet you didn't think that you'd actually be reading this from me.
So, um... it's been a while since I last did this, let's see if it's like riding a bike...
Here I go...
Standard one versus one map. Fog of war on (it's a map from me, what did you expect?).
Standard everything else. I personally turn CO powers and leveling off, but that's just me.
You'll notice some symmetry, but that's just for the sake of balance. Aesthetically, it's far from symmetrical (ok maybe not so much).
Don't hold back just because I haven't been here in a while.
Also, if you don't have FoW on for some reason, then this map loses it's core appeal, as the centre woodsy area is pointless and just takes forever to get through for no gain (as the AI can see you, smartass :P).
Wow, that actually turned out to be pretty lengthy.
Anyways, the long-awaited Euphoria will have to wait until tomorrow, as it became bigger than I at first planned (that's what... she... said?)
It started out a mere 10X15 and turned into a monstrous 20x30 before it finally balanced the way I wanted it to.
Updated for snow tileset (which should have been captured in the screenshot; weird) and zoomed out.
Updated:
Moved the comm towers to a more contested area. Also fixed 'ugly' roads around HQs.
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