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AW Revolution  »  AWDS Hard Campaign Guide
AWDS Hard Campaign Guide
Updated by YoyoYoshi

Note: No force ranks or skills are EVER used in our Hard Campaign guides. It takes more skill to win without them, so we did not use them.

Mission 2: The New Black

by Raz Takasha

Vs. Jugger

Your CO’s: Grit and any CO

  • Day One: Fire on both Mid Tanks with the two eastern artillery, and move your available eastern artillery east one space. Move infantry SouthWest to the city, and leave your tank there. Move the western artillery east. Move neotank west to attack infantry.
  • Day Two: Move the southwester artillery to the east of the city. Attack both Mid Tanks again, and use the remaining artillery to attack the southern neotank. Attack remaining infantry with neotank.
  • Day Three: Destroy the mechs with your full artillery, and move the remaining artillery west. Move neotank west and attack. If infantry is still alive, destroy it with neotank.
  • Day Four: Use COP. Attack the northern force with all four artillery. The Mid and neo tanks should be wiped out or close to it. Move neotank west and attack if in range. Move infantry NW.
  • Day Five: Move infantry further NW. Attack anything in range with your tank and neotank. Move artillery west.
  • Day Six: Attack neotank with artillery. Attack tank with neotank, and Aair with tank.
  • Day Seven: Attack APC with neotank and tank, win on Day 7.

300 Point S Rank

Mission 3: Max Attacks

by Raz Takasha

Vs. Lash

Your CO’s: Kanbei and any CO

  • Day One: Move two SW Bcopters SW towards the black bomb, but stay out of range of minicannons. Use four of the remaining copters to attack the northern minicannon. Move your ground forces west.
  • Day Two: Move two injured Bcopters north towards your main force, staying out of minicannon fire. Use a bcopter to attack the northern BH infantry, out of range of Mid Tank fire. Advance forces west, loading a mech into the Tcopter and taking it west. Unload the mech. Place your rocket in range to attack the western minicannon.
  • Day Three: Attack the far Mid Tank with rockets. Attack the 1HP infantry with a mech. Attack the weakened Mid Tank with one full bcopter and one of your weakened copters. Attack the full HP Mid Tank with three Bcopters, staying out of range of the minicannon. Destory the BH infantry on the BH city.
  • Day Four: Load a mech into the tcopter, and send it south with two full Bcopters. Attack the Mid Tank with one bcopter, and attack the two tanks with bcopters to kill them. Attack the western mini cannon with your rockets, and send any remaining forces back to the double bridge beside your HQ.
  • Day Five: Move artillery and rockets onto OS cities beside the bridge, and surround with Bcopters on the west. Continue with tcopter and two bcopters towards BH HQ, out of range of minicannons.
  • Day Six: Attack recon and APC with artillery, rockets, and one bcopter. Allow neotanks to attack bcopters.
  • Day Seven: Use COP. Attack the tank on BH HQ with two bcopters, and unload the mech. Attack both neotanks with artillery and rockets, and finish with bcopters. Send remaining copters south to destroy minicannons.
  • Day Eight: Move rockets to attack minicannon. Use bcopters to attack minicannons, and begin takeover of HQ.
  • Day Nine: Destory remaining minicannons, and take over HQ. Win on Day 9.

340 Point S Rank (40 Pts. For 4 Minicannons.)

Mission 4: Reclaim the Skies

by Raz Takasha

Vs. Jugger

Your CO’s: Grimm and any CO

  • Day One: Attack both tanks with both rockets. Use the northern missile to destroy the bomber, and the NW Aair to destroy the Bcopter. Destory the mech with the NE Aair, leaving it in range of the eastern bomber. Move tanks east, but outside of the east bomber’s range. Attack the remaining mech with the SW Aair, and use the other SW Aair to attack the bomber. Move SE missiles NW, and attack the Bcopter and bomber with remaining Aair.
  • Day Two: Jugger’s SCOP is so haphazard, the results can very greatly. You should have lost two Aair’s and the northern missile. Use your SCOP. Attack his Bomber and Bcopter with your two northern Aair. Use southern Aair to destory his bomber. Put tanks in copter and bomber attack ranges.
  • Day Three: Destroy remaining planes with your Aair. Win on Day 3.

297 Point S Rank (Possibly 300 because of Jugger’s SCOP)

Mission 5: Neverending War

by Raz Takasha

Vs. Koal

Your CO’s: Colin and Kanbei

  • Day One: Move north mech NW towards the city, and the middle mech SE out of the enemy mechs’ range. Send the artillery and APC north, load the mech into the APC, and your tank one space out of range of the enemy tank. Build an infantry on the southern city.
  • Day Two: Begin capturing city with infantry, and move tank onto the OS city. Move artillery north, and the APC to block the bridge, unloading the mech onto the factory. Begin capturing the northern city. Move the remaining mech south. Build an Aair on the southern factory. Swap CO’s to end turn.
  • Day Three: Finish capturing both properties, and begin capturing the factory. Move your artillery east beside the APC. Use the Aair and mech to attack the enemy mech capturing a city, and attack the enemy tank with your tank. Stay out of cannon fire range.
  • Day Four: Capture the factory, and advance your NW mech east. Move the infantry east, and attack the Bcopter with your Aair. Attack the mech capturing the southern factory with your tank. Move your northern artillery east to block up the Bcopter. Change CO’s.
  • Day Five: Move your artillery one space east onto the bridge, and your mechs to the forest and road on the west of your artillery. Attack the southern mech with your Aair, even though it will still capture the factory next turn. Move your mech and infantry east, in position to attack the weakened mech. Use COP, leaving you with 41000 Funds. Build an Aair north, and two tanks south. Swap CO’s to end turn.
  • Day Six: Attack the north Bcopter with your Aair, and the Aair with your 5hp mech. Do not move your 2hp mech. Send your north tank north, and your other tank east, attacking the 1hp bcopter. Attack with your infantry, destroying the mech on the factory, and begin capturing with your mech.
  • Day Seven: Attack the southern tank with your tank, and continue capturing the factory. Move your infantry west towards the neutral city. Move your Aair beside the enemy Aair to block it up, but do not attack. Build an artillery, and move your tank east. Change CO’s.
  • Day Eight: Attack the enemy tank with yours, and move your artillery to the west of the tank, blocking it in with your factory. Begin Capturing the neutral city in the south, and finish the tank with your tank. Capture the factory. Use COP for approx. 65000 funds. Build a tank on your southern factory, an artillery on your middle factory, and another artillery on your northern base. Swap CO’s.
  • Day Nine: Destroy the BH tank in the north. Move your weakened artillery onto the east OS city, and your full artillery right beside it. Move your southern artillery north, and your tank east. Advance your mech and tank east, beginning to attack the minicannon. Build an artillery in the north, and a tank in your SE factory.
  • Day Ten: Attack the minicannon with your three tanks and mech, and move your infantry east. Build an APC on the SE factory. Continue moving your eastern artillery NE, and advance your 3hp artillery one space north. Attack the Aair with your artillery, and move your tank forward to attack the infantry where the Aair was. Build an Artillery in the north base. Build a tank on the northern base by your HQ.
  • Day Eleven: Attack the 3 infantry with your artillery in the north, and advance the remaining right behind your artillery line. Attack with your tank to finish an infantry. Build a tank on the north base, and advance your SW tank north. Load your infantry into the APC. Attack the minicannon with a single tank on the east side, and attack the BH mech with two tanks. Send your mech east. Send the APC east, to unload the infantry beside the airport.
  • Day Twelve: Use SCOP. Attack all three neotanks with three different full artillery, and use your 4th to attack the southern neo. Attack the east neotank with the tank, and advance your western tank right behind your artillery. Destory the minicannon, and begin attacking the BH artillery in the south. Build a tank in the north and SE factories.
  • Day Thirteen: Attack the full joined neotank with your artillery, and bring one tank forward to attack it. Bring an artillery right below the OS city, and put a tank beside it to block. Keep a tank on the OS city as well. Put an artillery on the road beside the bridge. In the south, move the built tank NW through the forests to assist the north. Capture the airport and attack the artillery. Change CO’s.
  • Day Fourteen: Attack the neotank with all three artillery. Use your full tank to attack the rockets, and your other tank to attack the 8 HP tank. Bring your south reinforcement tank north. Attack the other minicannon with your tanks. Capture cities with your mech and infantry in the south, and use COP. Approx. 73000 funds. Build a bomber and 4 tanks. Swap CO’s to end turn.
  • Day Fifteen: Attack minicannon with tanks, and the mech with your bomber. Finish capturing cities in the south. In the north, advance all units, destroying the infantry and tank. Build another bomber.
  • Day Sixteen: Attack the Mid tank with your bomber, out of range of Aair, and the other minicannon with your bomber. Continue capturing cities in the south. Destory what’s possible in the north. Change CO’s.
  • Day Seventeen: Attack the neotank with artillery and a bomber, and the Aair with tanks. Use COP, for approx. 65000 funds. Attack the remaining Aair, and build another bomber. Build in every factory for technique. Swap CO’s.
  • Day Eighteen: Use SCOP. Destory the neotank, and begin attacking the minicannon. Build in all factories, plus a bomber.
  • Day Nineteen: Destory the minicannon, build on all factories, and then the two Aair. Win on Day Nineteen.

317 Point S Rank

Mission 6: The Ocean Blue

by Raz Takasha

Vs. Lash

Your CO’s: Grit and Kanbei

  • Day One: Use rockets to attack both mechs, killing them. Load mech onto APC. Load artillery and Mid Tank onto the lander, and send it to the middle island. Unload. Advance sub NE, but do not dive. Advance Bship, cruiser, and both bcopters NE, outside of all attack ranges.
  • Day Two: Advance sub NE and dive. Bring your lander back to the NW island and load the APC. Move the rocket south towards the lander. Advance your rocket on the middle island one space east, outside of Bship attack range. Move Mid Tank outside of Bship attack range, and move the artillery NE outside of attack range. Move the north bcopter between the shoal and reef right outside of cruiser attack range. Move your other bcopter anywhere directly outside of attack range. Place your bship in range to attack the enemy bship, so BH’s is in danger.
  • Day Three: Watch the placement of Lash’s dived sub. Send your sub next to it, and then attack with your cruiser. Advance your bship NE right outside of enemy bship attack range, and move your copters to attack the lander. Load your rockets onto the lander, and move it to the western shoal on top of the middle island. Unload the APC on the south and rockets on the east. Put your Mid Tank into attack range of Bships, on the OS city.
  • Day Four: Use COP. Attack the cruiser with your artillery, the bship with your two rockets, and the second cruiser with your weakened bship. Destroy the remaining cruiser with your sub, and continue attacking the lander with your copters. Change CO’s.
  • Day Five: Attack the Bship with your sub, and move your Bship south. Protect it with your copters to avoid sub fire, and load one rocket and the Mid Tank on your lander. Move the lander south around the island. Move your rockets onto the OS city.
  • Day Six: Destory the Bship, and attack the neotank with your Bship. Move the lander east, but do not dock or unload.
  • Day Seven: Move your sub south and rise. Move your APC east to the shoal to supply it next turn.
  • Day Eight: Use COP. Attack neotank with Bship, copters, and Mid Tank. If the copters destroy the Neotank, send the Mid Tank north.
  • Day Nine: Attack the Aair with your Mid Tank, then Aair. Attack the neotank with your Bship, or send it north if the neo was destoryed and bcopter north to attack the artillery. Destory the sub with your sub.
  • Day Ten: Attack the Artillery with your Mid Tank, and the APC with your Bship and two copters. Win on Day 10.

300 Point S Rank