Original run: August 2005 – May 2007. Advance Wars Revolution was a fast-growing Advance Wars community built around walkthroughs, guides, Design Maps, tournaments, forums, custom systems, and active community participation during the Advance Wars: Dual Strike era.
Rebuilt and relaunched in April 2026. The modern awRev brings together original awRev and AWN Design Maps, restored guides, new Re-Boot Camp walkthroughs, full YouTube playthroughs, community submissions, Discord, and ongoing Advance Wars projects in one active site again.
Origins
awRev did not emerge in isolation. Before awRev, much of the English-language Advance Wars community centered around AWN, also known as Advance Wars Net, one of the major hubs during the AW1, AW2, and early AWDS years. AWN combined walkthroughs, Design Maps, strategy discussion, fan projects, downloads, forums, and community activity into one rapidly evolving ecosystem as excitement steadily built toward Advance Wars: Dual Strike.
At the time, the community was not separated into isolated categories like competitive play, creative work, guides, or maps. Walkthrough writing, custom map creation, strategy discussion, tournaments, forums, experimentation, and community collaboration all fed into each other. That interconnected structure heavily shaped what awRev later became.
During 2003–2005, YoyoYoshi became increasingly involved across multiple parts of AWN, especially through Design Maps moderation, walkthrough work, content creation, and broader community involvement as the Advance Wars scene continued expanding. awRev ultimately grew out of those same ideas: walkthrough integration, Design Maps, community systems, contributor participation, strategy content, and large-scale collaborative growth all existing together rather than as disconnected projects.
Early Growth
Advance Wars Revolution started on August 17th, 2005, from conversations between FoGo, YoyoYoshi, and others about building something new for the growing Advance Wars community. The forums launched first on August 20th, initially using phpBB before later moving to IPB. The main site followed shortly afterward, with a new layout appearing on August 24th.
Growth happened extremely quickly. Early guides from Firefox, FoGo, MJF, and YoyoYoshi gave the site immediate traction, and within weeks awRev was already competing with much larger established communities. For a period, awRev even broke into the top 3 Advance Wars sites online. At one point, merger discussions with Advance Wars Bunker were seriously considered, reflecting how rapidly the site had expanded during the early Dual Strike era.
Core Team
YoyoYoshi served as owner and webmaster, overseeing site direction, walkthrough formatting, tournaments, content organization, campaign systems, staffing, updates, goals, and long-term development. Term1nal co-owned the domain and handled major technical work including forum upgrades, layouts, and army system changes.
Syzygy became co-webmaster and administrator in April 2006 before later serving as head manager. He contributed heavily to forum organization, skins, snippets, Game of the Month, staff coordination, Command Log systems, content updates, and major guide work including the AWDS CO Guide. Syzygy also originally created the awRev Design Maps section.
DeeWaiWai, also known as DYY, helped keep the community active during key stretches, served as forum administrator and head manager, pushed community direction, and later returned to help revive activity again. Alex, also known as RhinoFeeder and Ryxa, became Hiring Manager, provisional administrator, and later head manager, leading activity pushes, forum changes, member forums, sports boards, World Cup organization, wiki rules, and community events.
Firefox was one of the early staffers and technical helpers, handling fixes, staff work, affiliations, skins, and forum support. The_Roses_Thorn served as administrator and moderator, contributed to staff operations, and helped with Command Log planning. MoogleGunner contributed moderation systems, warning guidelines, report button guidance, snippets, and staff support.
Contributors and Content
Many contributors helped build the actual content library. Sarumarine provided campaign map images and Black Cannon Blues. Supernova contributed movement charts. Graymalkin wrote a complete medals guide. Yukkie-San contributed AWDS unit information and secrets. Lightning Strike contributed an AWDS review and Design Map Advice. xanga985 contributed the Pincer Strike guide and medals information. Dragor contributed Survival Mission 6 material. GAFFAguy contributed AWDS medals information. Darth Vader wrote an in-depth Grimm guide. oomouwmouw contributed the AWDS Combat Guide.
The site also grew through community systems such as Advanced Members, Snippets, Game of the Month, Command Logs, Revolution Wars, army forums, tournaments, the awRev World Cup, the wiki, affiliates, custom skins, chatrooms, and member-driven guide submissions.
Design Maps
Design Maps became one of the defining parts of both AWN and awRev. The original AWN Design Maps section was created by Kamek and later maintained by The Sleeping Leg and Roma_emu. YoyoYoshi also served as an AWN Design Maps moderator, helping review and approve submissions during the original community era.
Over time, Design Maps evolved far beyond isolated uploads. They became one of the community’s central creative spaces, where people designed, tested, discussed, refined, challenged, shared, and experimented with new ideas for Advance Wars itself. Competitive maps, gimmick maps, campaign-style scenarios, experimental mechanics, and community challenges all existed side by side as the ecosystem continued growing.
The modern Design Maps section reconnects original awRev maps and AWN maps in one searchable database, with map browsing, comments, recommendations, uploads, contributor attribution, image matching, metadata reconstruction, and room for new community additions.
Peak and Shutdown
At its peak, awRev was moving quickly enough that a merger with Advance Wars Bunker was seriously on the table. For a brand new site, that said everything about the momentum.
The original run ended in May 2007 after a site hack.
Modern Rebuild
The rebuilt awRev launched in April 2026 using surviving archives, recovered materials, restored Design Maps, rebuilt walkthrough infrastructure, videos, and community content gathered across multiple eras of Advance Wars history.
The modern site is not only a return of the old awRev. It also includes major new 2020s work, including Re-Boot Camp walkthroughs, full YouTube campaign and War Room playthroughs, an Advance Wars: Dual Strike walkthrough and video playlist in progress, cleaned-up legacy guides, restored Battalion Wars material, community guide submissions, fanfiction submissions, Design Maps uploads, and an official Discord server.
The goal is to reconnect walkthroughs, videos, guides, Design Maps, strategy history, contributor continuity, creative community history, and new community participation into one active Advance Wars ecosystem again.