DMC 3 - Smells Like 'Nam
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Howdy! The Submission Form ate my Description twice, so I don't really feel like typing it all over for the third time.
The OS PDs on GE territory are there to lure the AI into attacking them. Move them if you want, but don't capture anything, and by all means, keep one of the units always in the Vision Range of the Recon, thanks.
BM is player-controlled, because the AI won't uderstand the rules I make. Just yield when GE is defeated. BM is there to delay you from obtaining a Port right away, and to give BH some prep-time. It's also a Lock to the Bombers. No attacking, nor building from Ports!
At all times after GE is defeated, keep 5000 G unused. This is to compensate for the fact you get the 5000 G a day extra from the sublocks.
Seems tedious, but it adds to the challenge.
Speaking of which, underneath two of the Bombers are two BH cities; don't forget!
Settings:
OS [You: Pick CO]
VS.
BM [Andy]
VS.
GE [Jess]
+
BH [Hawke]
Enjoy, and sorry I'm a little late!
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