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AW Revolution  »  Design Maps  »  High Tide Isle
High Tide Isle
Imported from the Advance Wars Net recovery dataset
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Long before this small island chain was civilized, before roads and bridges were built, the native tribes warred for generations, unable to defeat each other because of the shifting tides. Now, there's no escape - the path is always open. Special: Starting Funds: 2000 [An attempt at a nonsymmetric normal versus battle. For DoR, obviously. However, all the terrain is in every AW game (minus the Com Towers), so feel free to test it in any of them.]

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