Hallways
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Simple rush or defend map. You have two options.
Rush the enemy's HQ before he sets up a defense, and win in one fell swoop. However, the game will become a question of speed.
Defend your HQ, and prevent it from getting captured. Unfortunately, focusing on defense means that you'll just last longer.
As you can see, you have to create a balance between an offensive force and a defensive force. Note that if you send a unit to defend, you HAVE to let him defend, otherwise you'll waste valuable time moving him to assault. So decide where to send each unit produced, and kick some ass!
Update 08 Jun 2005:
Finally updated it...
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