Battle of the Guardians
Preview image for Battle of the Guardians
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Story:
You invaded the holy lands of Goddess Sonja and instantly found yourself immersed in a giant maze. However, this maze isn't patrolled by minotaurs. Instead, two powerful Guardians travel its lands. The Guardian of the Sea (YC) and the Guardian of the Air (BM). To defeat Sonja and get out of this maze, you must defeat both guardians and use the power they grant you to advance deep into the maze. Be careful though, for by unlocking an entrance you may also unleash a horde...
The Duel:
FoW On
Maze-Style Map
4-armies
War Room
Settings:
FoW: On
Weather: Random
CO's:
OS(you)- Jess
::vs::
YC- Sami
::vs::
BM- Olaf
::vs::
GE- Sonja
*Playtested*
*My Duel Map for the 4-way duel*
Notes:
--Do NOT attack the subs.
--Do NOT build on the ports that used to be sublocks. You may only build on the one port that doesnt have a sub on it.
--AI may not follow these rules, its okay. In my playtests they werent able to destroy the subs so it was fine.
--The BM MidTank that blocks the northern OS Mech is on a plain. So you can use a rocket to destroy it and free the mech.
Sorry it isnt in the FoW format Chives was in. But half of you probally won't play it and I find it easier to grade a map when i can just scroll up and see it, rather than opening a new window.
Update: Some very minor changes. And AI now can break seams (AWDS)
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