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AW Revolution  »  Design Maps  »  Trouble in the Corridors!
Trouble in the Corridors!
Imported from the Advance Wars Net recovery dataset
Trouble in the Corridors! preview
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Map Information

  • Title: Trouble in the Corridors!
  • Creator: The_Chives
    Maps by this creator: 8
  • Submitted: 12 Mar 2007 12:39
  • Categories: 4P Maps, AW2 Maps, Fog of War, Mixed Maps, Normal, Team Battle, War Room

Author's Comments

Read before following below link! As you can see, this map is in FOW. You cannot tell where each enemy lies. If you plan to play this map(which I recommend you do, as it is one of the most fun experiences I can think of having to do with Advance Wars), DO NOT follow the below link. That link shows the map with the FOW lifted. Simply have a friend or parent copy the map down for you, which you may proceed to play unaware of the dangers inside. That being said, heres the link, then a bit of story. DONT CLICK IF YOU WANT TO PLAY THIS MAP! This, by the way, is my Duel map with SFA, Sniper, and Angel. Rules were that it must be a labyrinth map, must have four armies, must have FoW, and must be a WR. Im not leaving quite yet, either. Im staying until the 15th(the due date for the duel). I want to see how this and their maps turn out. Also, not by coincidence at all, today is my one-year anniversary of joining the DM. --- One day... Andy:Woo, im walking down the hallway! Max:Me too! Andy:*walks into Max* Max:OMG! Sami: 0_0 Max:You will pay for that, Ansy! Ansy:lol typo. Sami: "(>_<)" Ansy:lik Samis fighting too? Max:Yeppers! Olaf:*pops in through door... but gets stuck* Hallo! Sami:<_< Ansy:Hi! Olaf:Ansy? I thought you were Andy... that angers me. TO BATTLE! Max:TO BATTLE! (OMG) Sami: ...(o_o)d Ansy:Woo! OS-You(Ansy) vs BM-Max and YC-Sami vs GE-Olaf Play in AW2. This map takes advantage of roughly 12 flaws in the AW2 AI, an example- CPU Olaf will favor a city over an HQ to capture. These many shortcomings are what make this map possible and unbelieveably fun. Seriously, dont follow the link. Play the map first. And, finally, I want to add that I could get neither the pipes or the river to get the way they were on the GBA, so please ignore those discrepencies in the link above. The tiles are the same, but the graphics are not. And, one last, important thing. You may not attack a submarine under any circumstances. You may attack a lander or battleship, even a cruiser... but if you have the opportunity to attack a submarine, say, in the small lake in the center, DONT.

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