Baffled
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I also made this map from x0_000's good map guide :P. As much as TRC and I hate symmetry we both think x0's and Dark Rush's symmetrical maps are good so this should be good because of the x0-ishness in it.
Here you are scrambled all over this baffling map. You have more than six fronts to fight on (at least two per outpost), so you may either want to sacrifice some properties or make the funds higher, like 2000. Race to the silos and battle for the towers. Even with your HQ indirect defense make sure you keep your nearest outpost from being captured so your HQ area is safe.
I used BH and YC because I'm tired of always seeing OS vs. BM. Try using FOW for the full map effect (and the starting units next to the HQs are on forests).
Update:
Lessened the road amount. If I took away anymore, the map would look ugly. The broken roads look good don't you think? This map isn't a Kindle map either, and you also NEED those properties.
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