Imported from the Advance Wars Net recovery dataset
Preview image for Friendly Fire
Map Information
- Title: Friendly Fire
-
Creator:
Nick
Maps by this creator:
2
- Submitted: 21 Jan 2006 13:34, last updated on 03 Feb 2006 19:03
- Categories: 4P Maps, AWDS Maps, Mixed Maps, Normal
Author's Comments
This is a weird idea I have. This game, OS and BM are allied, as are GE and YC, but do not actually put them on teams, instead, make it so you could actually fight your allies.
In the corners, there are a load of factories, with cities of the factory owner's allies right next to them, with Anti-Airs on them. So this is what you do, act as if you're on OS, so you make infantry on all of those bases in the corner, then BM destroies them. Why? To boost up your CO Power Meter, of course! The goal here is to destroy all of the other team's units on the main field, when that happens, that team must yield. Either that, or you must capture their HQ. Once you defeat the other team, you can battle your teammate if you want, but you just won, so what's the point?
Note: Obviously, you need all Human players to play this, or one person control OS and BM or GE and YC.
Update: Took off a chunk off of the corner pipe things. Changed things around.