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AW Revolution  »  Design Maps  »  Hallow Thicket
Hallow Thicket
Imported from the Advance Wars Net recovery dataset
Hallow Thicket preview
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Map Information

  • Title: Hallow Thicket
  • Creator: Zabasaz
    Maps by this creator: 5
  • Submitted: 22 Dec 2005 11:30
  • Categories: 2P Maps, AWDS Maps, Fog of War, Mixed Maps, Normal, Predeployed

Author's Comments

My first try at making a map. I'm well aware that it is veritably unplayable because of the minicannons, I made this just to look at quite honestly, but I was quite fond of it in without them as well, though it took a bit of tweaking to put the AI in the direction I wanted it to go. Orange Star COs: Any (except Hachi) Black Hole CO: Lash Fog of War: ON Funding from Bases: 1000 Weather: Sunshine Computer AI: Assault I found that the hardest part of this map was duplicating it onto my DS, and that's probably what will cause others to avoid it. It was also quite challenging dealing with Lash of all people what with so much forest terrain, and those four mechs were also a bit troublesome. I was debating between two things before I submitted it to this site, placing more mountains for sight and those battlecopters. Upon adding battlecopters in, I ended up having to remove, add, remove, add entirely alter each team's army, and then I tried it again to find it was more strategy and less a blind sprawl through the woods. I also had granted four towers, but ended up removing two and replacing one with a silo, for numerous reasons. I would say that the removal of the towers and the addition of the silo really eased out the map and made it less difficult, I was shooting to make an impossible map anyhow. I also found that the oozium was pointless, it provided absolutely no competition. I can't think of much more to say about this, but I may be putting a campaign or something together in the future...

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