3RW 28: Cannon Fodder
Preview image for 3RW 28: Cannon Fodder
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Map Information
- Title: 3RW 28: Cannon Fodder
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Creator:
ChessRules
Maps by this creator: 16 - Submitted: 15 Aug 2005 11:27
- Categories: 3-on-1 Battle, 4P Maps, AW2 Maps, Mixed Maps, War Room
Author's Comments
This is the 28th Mission in the Three Rebellions War. The campaign takes place 5 years before AW1, when Olaf and Grit were Orange Star COs and Eagle and Jess were still in training, to name a few things. Black Hole has rebelled against Green Earth, but their goals are not limited to a local change of power...
Dialogue is, as always, here:
http://www.advancewarsnet.com/forums/index.php?showtopic=6506&st=50
OS: CO Select: Nell, Max, Sami
+
BM: CO Select: Kanbei, Sensei
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GE: CO Select: Malcolm(Grit), Patton(Max), Drake
VS
BH: Sturm
Difficulty: *****
Settings: FOW off, Clear Weather. You may not construct units from the landlocked ports (the BH ones with battleships on them).
Objective 1: Do not allow any army under your control to be defeated.
Objective 2a: At the end of day 21, Sturm must not have 20 or more properties remaining under his control. In this situation, Black Hole pipe seams are counted as properties under Sturm's control; add the number of seams remaining to the number of Black Hole controlled properties on the Status screen.
Objective 2b: If you defeat Sturm by HQ capture or rout within 21 days, the mission is also a success.
Storyline Summary: Black Hole HQ has been located: a floating fortress, an artificial island in the middle of the ocean. Orange Star, Green Earth, and Yellow Comet send their militaries to stop Black Hole once and for all. Black Hole's fortress has one weak point; a pipe seam deep inside the fortress. The YCU students are sent to infiltrate the fortress, steal heavy equipment, and use it to destroy the pipe seam. Meanwhile, the Allied forces create a diversion by attacking one of the four giant defense cannons guarding the fortress. However, instead of Hawke, a mysterious masked figure arrives to defend the cannon. Apparently the cannons were not fully operational yet; if they were, the assualt would have been doomed from the start. The Allied forces then have to disable the cannon before in activates within 21 days...
Note to Moderators: Please put this map into the "Three Rebellions War" campaign category.
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